Hi
I'm writing an overlay which it's principal function is being called on 'modify' operation. This function basically see if a given attribute is being modified. If so, it pass it's value to an external daemon through an unix domain socket to store this value in an external database.
Of course, when the 'modify' callback ends with SLAP_CB_CONTINUE, the operation continues and the new value is committed to background. This is my problem, I don't want to really modify the attribute value at background....
So, Is there a way to 'abort' modify operation in my overlay without stopping to pass control to other overlays? I saw there's others return values from callbacks, as SLAP_CB_BYPASS and SLAP_CB_FREEME but I'm not sure about it... I guess SLAP_CB_BYPASS do the trick, but I'm not sure.
Thanks a lot in advance Lucas Brasilino